Вышел четвёртый
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Список изменений:
Quote
- The ring can now be picked up in Hobbiton
- Khazad-dum: Balin starts married (no more buggy bride messages during the journey)
- Khazad-dum: Hall of the Seven now works as intended (the first group of reinforcements unlocks the building and the first group of units to train, 2nd and 3rd group unlock further units)
- Ered Luin: Beleriand Honour Guard can now switch between spearwall and standard formation
- Elven Union:
- Rumil, Orophin, Enpremi (all for Lorien) and Orthordir (for WR) can spawn for the AI (same conditions as for the player)
- Enpremi and Orthordir spawn with ancillaries
- Rumil, Orophin, Enpremi and Orthordir have special abilities (Swiftness or Light of Elbereth)
- custom generals will keep their custom bodyguard and CSM when accepting the union (if alive)
- new CSM for Celeborn (actually an old one, but it looks cooler imo)
- High Elves: elven culture in Mithlond changed to 85% (from 80% - prevents Mithlond Nobles from becoming unavailable on turn 2)
- Anduin: Bear Warriors can now be recruited immediately upon completion of their barracks (no more having to wait a full replenishment cycle)
- Anduin: Beorning Shieldbearers can get one armour upgrade (just like the Defenders, who are at the same tier)
- Northern Dunedain: can again get the herbalist and doctor ancillaries as well as the battle surgeons trait
- Northern Dunedain: can now recruit Orthanc Wardens from Isengard (unit cards borrowed from Dunland)
- Gundabad: can now recruit Azog's Defilers from all town hall tiers in KD East and West
- Gundabad: can now train their regular troops from the T3 Dol Guldur castle barracks (Shadow's Calling)
- Ar-Adunaim: can now retrain Beruthiel's Watch from the waystation
- Mordor: Morgul Chosen are not available in Darz-Ghurum anymore (also fixed their unit description)
- Isengard: fixed the building description for the Woodcutting line to mention Rochburg as the construction site
- fixed Hillmen replenishment in Dunedain Barracks and Royal Barracks (from 2 to 15 turns)
- fixed a broken trigger for the Dutiful trait in the EDCT
- fixed the error in the Ar-Adunaim mission scroll that falsely states they can destroy the One Ring
- fixed the error in the campaign starting scroll about how many turns a character would need before dying of old age
- fixed a broken counter in the garrison script (line 37022 - hotfix v3)
- fixed Frekkalingir Hill-riders attack animation (from spear to 1h axe)
- battle AI: maybe better
Чтобы все изменения вступили в силу, потребуется начать новую игру. Архив с хотфиксом содержит папку
Medieval II Total War, объедините её со своей папкой с игрой, подтвердив замену файлов. После этого запустите
Full Cleaner.bat в папке установленного мода.
Сергей_Тумаков
При захвате мории гномами, есть задание оповестить других гномов, при оповещении даются юниты которых не возможно пополнить по 1 отряду, это пикинеры, секироносцы эребора и пехота эребора, это так задумано? Или всё таки баг?
Это баг. Поправлено последним хотфиксом.